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This is an easy-to-use C++ API for creating games, graphics, and sounds. It is built over DirectX 6.0 and is meant to run in Windows 95/98 using 16-bit display modes. The library supplies a high-level API to these resources: keyboard, mouse, joystick, and the screen as a 2D drawing surface and a target for 3D rendering. This library comes as a packaged DLL, so you don't need to have the DirectX SDK at all, but only the runtime components. Additionally, it contains a multilevel API, which has been created to make programming easier and includes support for AVI, MP3, 3D fog, dynamic textures, and dynamic 3D lights. Previous updates added a font engine, MIDI support, resource encryption, better documentation, animation sets, and a preview of the indoor 3D system. This update adds 3D mesh batching, AVI output, multiple joysticks, networking, and improved mipmapping.
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